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DM-Amacor2 ReadMe for
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Title: | DM-Amacor2 |
Filename: | dm-amacor2.zip |
Version: | 1.00 |
Last Update: | Wednesday, June 06,2001 |
Author: | Cathy 'Vistar' Couch |
eMail Address: | vistar98@hotmail.com |
Author's Homepage: | |
Credits: | Dancer, Trevor and Michael for beta testing on different machines. |
Other Levels By Author: | DM-Amacor |
Play Information |
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Game: | Unreal Tournament |
Level Name: | DM-Amacor2 |
Game Type: | UTDeathMatch |
Botmatch: | Yes |
Single Player: | No |
Teamplay: | No |
Difficulty Settings: | Only For Bots |
New Textures: | Yes |
New Sounds: | No |
New Music: | No |
Mods: | No |
Mutators: | No |
Construction |
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Base: | Original Map from my 1st one |
Build Time: | months - feels like forever |
Recommended # of Players: | 2-8 |
Editor(s) Used: | UnrealEd, Paint Shop Pro |
Known Bugs: | Bots stick on barrel in lower level storeroom for some reason. |
Inventory |
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Weapons: | Impact Hammer, Flak Cannon, Ripper, Sniper Rifle, Enforcer, Pulse Blaster, Redeemer, GES Bio Rifle, Minigun, ASMD Shock Rifle, Rocket Launcher |
Armor and PowerUps: | Thigh Pads, Invisibility, Health Packs, Shield Belt, Health Vials, Armor, Keg O' Health |
Mods |
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Unzip the DM-Amacor2's *.unr file in your Unreal Tournament/Maps directory, then either doubleclick on it, or type 'open DM-Amacor2 ' in the console or select the Map in a Botmatch or an Internet game.
*.unr files go in Maps/
*.utx files go in Textures/
*.umx files go in Music/
*.uax files go in Sounds/
*.u and *.int files go in System/
Amacor was originally designed as a refuge from war for a small force.Turns out that the pub, dinning area, sleeping quarters and brewery made for a tight, close deathmatch arena.
Wanted to try out a few more things that I learned so I re-did my first map to create a small, tight map for a fragfest. Experimented with textures and made a mess of new 'furnature'. One of my testers really enjoyed the challenge of trying to beat the bots - which was one of my objectives too - pathing the bots better.
This level is copyright by Cathy 'Vistar' Couch 2001.
Authors may NOT use this level as a base to build additional levels without explicit permission from the Original Author.
You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission!
You MAY distribute this level through any electronic network (internet (web/ftp), FIDO, local BBS etc.), provided you include this file and leave the archive intact.
UNREAL (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed by GT Interactive Software, Inc. under license. UNREAL and the UNREAL logo are registered trademarks of Epic Megagames, Inc. All other trademarks and trade names are properties of their respective owners.
UNREAL TOURNAMENT (c)1999 Epic Megagames, Inc. All Rights Reserved. Distributed by GT Interactive Software, Inc. under license. UNREAL TOURNAMENT and the UNREAL TOURNAMENT logo are registered trademarks of Epic Megagames, Inc. All other trademarks and trade names are properties of their respective owners.
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